package com.jochen.core.world;

import com.artemis.Aspect;
import com.artemis.BaseEntitySystem;
import com.artemis.World;
import com.artemis.WorldConfiguration;
import com.artemis.utils.IntBag;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Preferences;
import com.badlogic.gdx.graphics.GL20;
import com.badlogic.gdx.graphics.OrthographicCamera;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
import com.badlogic.gdx.graphics.glutils.ShapeRenderer;
import com.badlogic.gdx.math.Interpolation;
import com.badlogic.gdx.math.Matrix4;
import com.badlogic.gdx.math.Polygon;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.scenes.scene2d.Actor;
import com.badlogic.gdx.scenes.scene2d.Stage;
import com.badlogic.gdx.scenes.scene2d.actions.Actions;
import com.badlogic.gdx.scenes.scene2d.ui.Label;
import com.badlogic.gdx.scenes.scene2d.ui.Table;
import com.badlogic.gdx.utils.Scaling;
import com.badlogic.gdx.utils.viewport.FillViewport;
import com.badlogic.gdx.utils.viewport.ScalingViewport;

public class tt extends BaseEntitySystem {
    

    @Override
    protected void initialize() {
        super.initialize();
        // TODO: Implement this method
    }
    
    @Override
    protected void processSystem() {
        BitmapFont font = null;
        font.getRegion().getTexture().setFilter(Texture.TextureFilter.Linear
            ,Texture.TextureFilter.Linear
            );
        OrthographicCamera camera = new OrthographicCamera();
        camera.setToOrtho(false);
        Matrix4 m4= new Matrix4();
        Actor a;
        Table ta;
        Label la;
        Polygon p;
        ShapeRenderer d;
        Vector2 pos;
       // Interpolation.bounceOut;
        }
    
}
